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| "He spoke of the Guild of
Fools and Joculators in Ankh-Morpork.
Most visitors mistook it at first sight for the offices of the Guild of Assassins, which in fact was the rather pleasant, airy collection of buildings next door (the Assassins always had plenty of money.); sometimes the young Fools, slaving away in high summer, heard the young Assassins at play over the wall and envied them, even though, of course, the number of piping voices grew noticeably fewer towards the end of term (the Assasins believed in competitive examination.) ... ... ... The Fool spoke bitterly of the huge, redfaced Brother Prankster, of evenings learning the Merry Jests, of long mornings in the freezing gymnasium learning the Eighteen Pratfalls and the accepted trajectory for a custard pie. And juggling. Juggling! Brother Jape, a man with a soul like cold boiled string, taught juggling. It wasn't that the Fool was bad at juggling that reduced him to incoherent fury. Fools were expected to be bad at juggling, especially if juggling inherently funny items like custard pies, flaming torches or extremely sharp cleavers. What had Brother Jape laying about him in red-hot, clanging rage was the fact that the Fool was bad at juggling because he wasn't any good at it." |
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Discworld
Model
by Leslie Koch |
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