|j u l i a n n e|
Strategies for Inventing New Genres
Acknowledgement: Deena Larsen and Noah Wardrip-Fruin have helped clarify the scope of this obsession of mine, and name it.
Assertion: New forms of art wait to be discovered, out beyond hypertext, computer games, and the other forms we have now (and have created in the last decade). The history of innovation suggests that it will take many of us experimenting fiercely in order for a few teams to create works that exemplify extraordinary new forms, which we can then all recognize, argue about, extend, and in general benefit from.
Project Description: It would be useful to start a discussion of strategies for innovation (from ours and related fields) and share practical ways that we might be able to bring the new art forms on more quickly. This might involve creating spaces where we could exchange brief case studies of inventing new genres and art forms, including strategies and conditions (or atmospheres) that effectively support new ideas.
Facilitator: Julianne Chatelain is a writer and human factors geek who has been working with teams of innovators in hardware and software since 1979. If you'd like to be involved in this project/discussion, let her know.
Last update: May 2003.